baoyu-electron-extract

软件研发 baoyu 内容工具 Electronasar逆向 3 文件 中英 2 脚本

从 Electron 应用里提取资源和源码

Extracts resources and JavaScript from any installed Electron app (`.asar` bundle), restoring original sources from `.js.map` files when available or formatting minified code with Prettier otherwise.

说明语言:英文

原文描述中英

Extracts resources and JavaScript from any installed Electron app (`.asar` bundle), restoring original sources from `.js.map` files when available or formatting minified code with Prettier otherwise. Use when user wants to "extract Electron app", "decompile Electron", "get the source code of <app>", "inspect app.asar", "看 Electron 应用源码", "提取 .asar", or asks how a desktop Electron app is built. Skips `node_modules` and supports both macOS and Windows.

来源宝玉baoyu-skills ↗ 查看原文件 ↗版权归原作者,请遵循原仓库许可
安装
npx skills add https://github.com/jimliu/baoyu-skills --skill baoyu-electron-extract

需要已安装 skills CLI。也可以直接从源仓库 clone。

在星云中查看 ↗
SKILL.md 原文

Electron App Extract

Extracts resources and code from an installed Electron app's app.asar. When a .js.map is present, restores the original source files from the embedded sourcesContent; otherwise formats the minified code with Prettier. Source-map paths are resolved relative to the .js.map file first, so bundled paths like ../../src/main.ts restore to readable paths such as restored/src/main.ts instead of hashed placeholders. Always skips node_modules. Works on macOS and Windows.

User Input Tools

When this skill prompts the user, follow this tool-selection rule (priority order):

  1. Prefer built-in user-input tools exposed by the current agent runtime — e.g., AskUserQuestion, request_user_input, clarify, ask_user, or any equivalent.
  2. Fallback: if no such tool exists, emit a numbered plain-text message and ask the user to reply with the chosen number/answer for each question.
  3. Batching: if the tool supports multiple questions per call, combine all applicable questions into a single call; if only single-question, ask them one at a time in priority order.

Concrete AskUserQuestion references below are examples — substitute the local equivalent in other runtimes.

Script Directory

Scripts in scripts/ subdirectory. {baseDir} = this SKILL.md's directory path. Resolve ${BUN_X} runtime: if bun installed → bun; if npx available → npx -y bun; else suggest installing bun. Replace {baseDir} and ${BUN_X} with actual values.

ScriptPurpose
scripts/main.tsApp discovery + asar extraction + source-map restoration + Prettier formatting

When to use

Use this skill whenever the user wants to look inside an installed Electron application or inspect its bundled code. Trigger phrases include:

Both app name (e.g., Codex) and absolute path (e.g., /Applications/Codex.app, a .asar file, or a Windows install dir) are accepted. The script handles discovery for both platforms.

Workflow

1. Determine the input. Ask the user for the app name or path if they haven't given one. If they want a custom output directory, ask for that too.

2. Run the script.

${BUN_X} {baseDir}/scripts/main.ts "<app>" [--output <dir>] [--asar <path>] [--force]

Start with --dry-run first if you're unsure whether discovery will find the right bundle — it prints the resolved paths and exits without touching the filesystem.

3. Handle the result.

4. Point the user at the result. The default output dir is ~/Downloads/<AppName>-electron-extract/. The most interesting subdirectory depends on what was found:

Source-map path restoration

The script should preserve original source names and directory structure as much as the source map allows:

Usage

# Extract by app name (default output: ~/Downloads/Codex-electron-extract/)
${BUN_X} {baseDir}/scripts/main.ts Codex

# Extract by absolute path (works for .app bundles, install dirs, or .asar files)
${BUN_X} {baseDir}/scripts/main.ts "/Applications/Visual Studio Code.app"
${BUN_X} {baseDir}/scripts/main.ts "C:\Users\you\AppData\Local\Programs\codex"
${BUN_X} {baseDir}/scripts/main.ts --asar /Applications/Codex.app/Contents/Resources/app.asar Codex

# Custom output
${BUN_X} {baseDir}/scripts/main.ts Codex --output ~/work/codex-source

# Preview discovery without writing anything
${BUN_X} {baseDir}/scripts/main.ts Codex --dry-run

# Overwrite an existing output dir
${BUN_X} {baseDir}/scripts/main.ts Codex --force

# Machine-readable result (one JSON line on stdout)
${BUN_X} {baseDir}/scripts/main.ts Codex --json

Options

OptionShortDescriptionDefault
<app>App name or absolute path. Required unless --asar is given.—
--output-oOutput directory~/Downloads/<AppName>-electron-extract
--asarOverride the resolved .asar pathauto-discovered
--force-fAllow writing into a non-empty existing output dirfalse
--skip-formatSkip Prettier formattingfalse
--skip-restoreSkip source-map restorationfalse
--no-unpackedDon't copy app.asar.unpacked/ alongsidefalse
--dry-runPrint resolved paths and exit without writingfalse
--jsonEmit one JSON-line summary on stdout (suppresses normal output)false

Output layout

~/Downloads/<AppName>-electron-extract/
├── extract-report.json          # JSON summary: counts, warnings, resolved paths
├── extracted/                   # raw asar contents (JS/CSS Prettier-formatted when no map)
│   └── ...                      # node_modules left untouched (skipped from format)
├── extracted.unpacked/          # copied from <asar>.unpacked/ if present
│   └── ...                      # native modules (.node), large assets
└── restored/                    # only present if at least one .js.map was usable
    └── <original/source/tree>   # rebuilt from sourcesContent in each .js.map

Notes

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